Those familiar with the Castlevania games know that the series has a history of hiding multiple endings. After all, Symphony of the Night had an entire castle flipped upside down, hidden behind a series of items locked away in hard-to-reach areas. Subsequent games also had entire areas that were only accessible if you equipped certain items at the right time

Excerpt from GameSpot. Original publication ↗

Source: GameSpot

At a glance

Topic
Gaming
Country
🇺🇸 US
Publisher language
EN
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