Rayman Legends Retold is coming to PlayStation 5 and PlayStation 5 Pro on December 3, and Astro Bot’s iconic design is featured in the game as an exclusive costume, bringing the iconic platformer pairing full circle after Rayman made a cameo in Astro Bot (2024).
The PS5-exclusive Astro Bot costume in Rayman Legends Retold will be available for free on players’ first visit to Victor Velour, the game’s resident tailor, at his costume shop. The outfit is once again a collaboration between Ubisoft Milan, Ubisoft Montpellier, and Team Asobi. We sat down with Guillaume Arvieu, Art and World Director on Rayman Legends Retold, and Quentin Chaillet, Lead Character Artist, to discuss the collaboration, how the costume was created, and the DNA shared by two platforming icons.
Talk us through the Astro Bot skin design in Rayman Legends Retold – how did you approach capturing the essence of Astro Bot within your own art style?
Chaillet: One of the biggest challenges was bringing Astro Bot’s sleek, futuristic aesthetic into Rayman’s universe. Rayman’s designs traditionally have a more handcrafted, organic feel, so introducing these glossy surfaces, metallic details, and high-tech materials was something quite different from what we’re used to.
We wanted to stay as faithful as possible to Astro Bot’s iconic design while making sure it still felt authentically Rayman. That meant carefully adapting the shapes and proportions, especially his large nose, no arms / legs, and his big shoes, which are such recognizable parts of Rayman’s silhouette.
The goal was to incorporate as many of Astro Bot’s signature details as possible, from the reflective metallic parts and glowing blue elements to the smooth white surfaces, without losing Rayman’s personality or expressiveness.
It was a really interesting exercise in finding the right balance between two very different visual identities and making them feel like they naturally belong together.
In your own words, what DNA do Astro Bot and Rayman share?
Arvieu: Astro Bot has truly established itself as a major player in the platforming genre, with an identity of its own.
What I particularly appreciate is how generous the game is: the richness of its worlds, the creativity of its scenarios, and the constant joy of discovering new gameplay ideas.
This is something we also find in Rayman. Both games offer incredibly rich fantasy worlds, filled with diverse biomes that invite players to explore, discover, and experience a sense of wonder. They also place great importance on fluid movement, a variety of interactions, and the joy of mastering the possibilities available to the player.
Beyond these similarities, I think our two franchises share, above all, the same spirit. They’re both colorful, creative games that are full of surprises and driven by positive values. They aim to evoke emotions, make people smile, and rekindle that almost instinctive sense of joy we feel when discovering a platformer bursting with ideas.
These are games that make you feel good. They remind us that video games can be a wonderful source of joy, wonder, and shared experiences, whatever our age.
Why do you think collaborations like this are important?
Arvieu: Since the early days of video games, creators have been inspiring one another.
An idea, a gameplay mechanic, a character, or an artistic approach can spark new ideas and open up unexpected possibilities. It’s an ongoing exchange that fuels our collective creativity.
Collaborations like this make that exchange tangible. They allow us to celebrate the work of other teams, bring together worlds that are close to our hearts, and create moments players might never have imagined otherwise.
It’s a virtuous circle: everyone brings their own perspective, ideas, and expertise to the table, and we all grow from the experience. Ultimately, it’s the players who benefit, discovering new encounters and sharing in the joy of seeing their favorite characters come together.
Rayman has a long history behind him and holds a special place in the hearts of many players, particularly those who first discovered him on the original PlayStation. Astro Bot, meanwhile, celebrates this legacy while establishing its own identity with a new generation of players. Seeing these two worlds come together is therefore also a way of bringing different generations of players together.
It’s a little nod to the history of video games, but also a wonderful illustration of the medium’s ability to reinvent itself and continue to surprise us.
Rayman Legends Retold is coming to PS5 and PS5 Pro December 3, 2026. Embark on a bold reimagining of the beloved platformer, with new visuals and a retold story. Play solo or up to 4player couch coop, explore a mysterious new realm, jam through new musical stages, and more.
Source: PlayStation Blog · Kevin Chiasson Level Designer, Tribute Games
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